[Alpha-3] Advanced per-pixel lighting algorithms

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Updated: Aug 30, 2007 by JHoxley
Dev status: Planning Help Icon

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Release Notes

This release extends upon the framework implemented as part of the previous Alpha-2 release and implements three of the more complex per-pixel lighting algorithms.

The hope is that the framework will only need to be modified for tangent/bitangent generation and texturing. The multi-light framework from Alpha-2 should handle everything else!