Strauss Lighting Model


Regardless of the underlying framework (per-vertex or per-pixel) a lighting model can be implemented in HLSL and applied to whichever stage of the pipeline is deemed appropriate. Expressing this as a simple BRDF-style function should allow for easy re-use.


JHoxley wrote Aug 30, 2007 at 6:33 PM

Added to the Alpha-2 milestone, most of the Strauss BRDF already exists courtesy of my work on the book, but it's not currently hooked-up and working...

wrote Aug 30, 2007 at 6:33 PM

wrote Feb 13, 2013 at 12:34 AM